R.A. McCandless – Author “Gears, Gadgets, & Steam”

RobHeadShotR.A. McCandless

The Name of Your Story:

Grenadiers and Dragon’s Fire

A short summary of your story:

Grenadiers and Dragon’s Fire engages gas lamp technology with fantastical elements bringing to vivid life airships and clockworks. The thrilling adventure of a battle charge up a fortified hill and into unknown danger. With nail-biting storytelling, R.A. McCandless has crafted a narrative with all the wonder of newly discovered history and the thrills of the best fiction.

Is this your first foray into Steampunk?

TT1GGS book cover20percentNo.

if Yes, What inspired you to take on the genre?

if No, Where did the inspiration for this new Steampunk story come from?

Steampunk allows modern sensibilities coupled with the gilt, filigree and glamor of an era of adventure and exploration. Grenadiers and Dragon’s Fire delivers on the promise of a world filled with amazing advances in technology that allows for dragons and airships to make an appearance.

How is it different from your other Steampunk Stories?

I like any world where a woman is as strong or stronger that most of the men around. Personally, I prefer a woman who can go toe-to-toe and sword-to-sword with anyone else. I also prefer a gender-balanced society to those that have definite places based on clothing options. Grenadiers and Dragon’s Fire gives a look into what that world would look like. This short also provides a glimpse into the backstory of Constable Aubrey Hartmann, who starred in And into a Watery Grave from the In Shambles anthology.

What other stories are you writing?

Hell Becomes Her, a second angelpunk novel, is just wrapping up now. Constable Hartmann will return in a feature length book of her own, her first chronicled adventure under the gas lamps of Aqualinne. Finally, The Second Cut finishes the unknown history of Tomoe Gozen, historically the only female samurai.

What are your writing plans for the rest of 2015?

Telling a good story well and hitting some epic high note moments. It’s hard to not to get carried away from the reality of, say, a sword fight or a battle scene, and into the unrealistic. Keeping the physics of actions and reactions on target is something I really strive for and enjoy. This is especially enjoyable when readers catch the effort that went into making a fight scene exciting, but still within the realm of the real.

R.A. McCandless’ Website
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